Replaces eurasia.fnt and normal.fnt in menu.cpk\font\us with eurasia.fnt from menu.Your current IP address has been blocked due to bad behavior, which generally means one of the following: Replaces every file in chr_pc.cpk tagged _us with its Japanese counterpart. (Does not include tagged files such as _us or _f and _m) Deletes every file that has a filename that does not match a file in the Japanese game. Replaces every file in snd.cpk\se\voice with its Japanese counterpart. Replaces every file in ev.cpk\stm\us with its Japanese counterpart. Adds all the missing voice choices from the Japanese game. Replaces every file in \stream folder with its Japanese counterpart. Replaces every file tagged _us in \movie folder with its Japanese counterpart. I think I've made sure everything works, but who knows when stuff breaks, so yeah. If anyone could test it, that would be awesome. This means that you'll need quite a bit of free space for the patch to work with.įor the undub and uncensoring patches, you'll need the Japanese game as well, while you'll only need the English game for the font size patch. The patch also unpacks chr_pc.cpk, which is a pretty huge file. It should also make sure you're actually in a folder that's patchable and stuff like that.īackups of all modified files will be saved in a Backup folder where the patch resides. You can continue the patch anyway even if it detects different md5 values. cpk's that get used during the patching, and I kinda just assume the EU and US versions are identical. It should also do a md5 check on all the. The patcher lets you pick between undubbing, uncensoring and font size patching (or everything at the same time), as well as the option to delete any English line that isn't replaceable. Using the patch shouuuld be pretty self explanatory I think. Well, because the patcher in OP didn't seem to work properly for me and some other people, I decided to write my own ( I get some practice with coding so that's nice). evpa, so when you replace them with the Japanese version, the game can't load them properly, or something.Īlso, does anyone know what the files in snd.cpk do? Maybe they've been edited and renamed inside the. As for why the game can't seem to load these files, I dunno. Similarly, xs01010100.evpa is the president's speech, and when this file is replaced, the presidential video will not show up inside the game, there will be no elevator sound, and after the first 6 or so lines, the president will be silent. evpa files, and I suspect the audio file for the monsters' howl is stored inside. If you look at the file size, you can see that it's significantly bigger than a lot of the other. When this file is replaced, the grexes that attack you will not howl, and instead there will just be silence. For example, xs00100100.evpa is named after the same voice lines that occur during the battle before you get inside NLA for the first time. evpa files is that they seem to also contain some other data. The other problem with just replacing the. The more important cutscenes (the ones with their own audio file within the stm folder of ev.cpk) seem to have correct lip syncing though. The problem is that the timing is off though, so the voice will start playing before the mouth begins moving, and the voice ends before the mouth stops moving, in all cases I saw. At least the timing of their mouths differ if I have them replaced or not. evpa files, and it seems these contain the lip sync information I think. Inside ev.cpk there is a folder called scn. I did some more poking around and testing. Inside XenobladeFolder\content\, make a copy of menu.cpk and save it somewhere safe, in case something goes wrong.ġ2. Click on it, select where you want to save it, click OK to pack your. At the bottom right corner there should be a Build CPK file button. Open the folder you created in step 5.ġ0. Now go back to CriPackedFileMaker.exe, and click on the folder button this time.ĩ. Rename this file to normal.fnt and then paste eurasia.fnt again.Ĩ. Now, go up one folder (so you're in the \font\ folder) and copy the eurasia.fnt and paste it into the font\us directory. Open the folder and go to the font\us directory and delete eurasia.fnt and normal.fnt.ħ. Now press the button that's to the right of the previous button you clicked, and create a new folder somewhere and extract the files into that folder.Ħ. Direct it to XenobladeFolder\content\menu.cpk and hit OK.ĥ. There should be a colorful button to the right of the folder button at the top right. I haven't done it myself since my screen is fairly close and I can read the text fine, but:ģ.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |